3D / CAD to OBJ

Convert static meshes and FBX/DAE scenes; tessellate STEP, IGES or BREP solids locally.

Local conversion

Drop your files here

Make something new. Keep everything private.

Multiple files welcome · processed one at a time

Select a tool to see its supported formats and conversion limits. Large files may exceed your browser’s memory.

Before processing large files

On phones and tablets, start with files under 20 MiB and keep this tab in the foreground. Video, OCR and 3D operations can use several times the input size in memory. Desktop browsers generally have more room, but the 128 MiB job limit is not a guarantee that every file will fit. Smaller batches reduce memory pressure.

✓ No file uploads✓ No signup required✓ On-demand engines

Supported input formats

  • STL triangle mesh (.stl)
  • Polygon File Format model (.ply)
  • GL Transmission Format model (.gltf)
  • Binary glTF model (.glb)
  • Filmbox model (.fbx)
  • COLLADA model (.dae)
  • STEP CAD model (.step)
  • STEP CAD model (.stp)
  • Initial Graphics Exchange Specification (.iges)
  • Initial Graphics Exchange Specification (.igs)
  • Boundary representation model (.brep)

Output format

Wavefront OBJ model (.obj)

Support applies to this conversion direction. Check the limits below for features that may change or be discarded.

Compare all supported formats and conversion limits →

How to use 3D / CAD to OBJ

  1. Add your supported file using the chooser or drop zone.
  2. Review the settings and conversion limits before processing.
  3. Select Convert files, then download the result.

What to expect

  • Maximum input 80 MB. STEP / IGES tessellation uses millimeters. STL / OBJ / PLY use source units.
  • Self-contained uncompressed glTF/GLB only; external buffers/images, skins and morph targets are rejected. Animation is discarded.
  • FBX/DAE base geometry must be contained in one file. FBX blend shapes and animation are discarded; skins, COLLADA controllers, points and lines are rejected. Assimp applies scene transforms and importer unit/axis conventions; check dimensions before manufacturing. Maximum 2 million expanded vertices. External textures are ignored and never fetched.
  • Triangle geometry export only. CAD solids become triangles; hierarchy, materials, textures, normals, UVs, vertex/face colors, animation and rigging are discarded. CAD export is unavailable.

Engine: Three.js + Assimp + Open CASCADE. The engine may need a first-use download. Your file stays in this browser session.Check conversion engines and offline requirements.

About this conversion

Is 3d / cad to obj free?

Yes. This tool runs on your device without an account or a conversion fee.

Are files uploaded during conversion?

File processing happens locally in your browser. Engines may download their code on first use; your input files are not sent to a conversion server. Read how file privacy works.

What if conversion fails?

Check that the file matches a supported input, review the engine’s limitations and try a smaller representative file. If the engine cannot load, check its engine assets and browser requirements. The app reports failures without switching to a remote converter.

Continue with your output

These tools accept this tool’s output format. Each step has its own settings and fidelity limits.

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